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PostPosted: Sat Aug 18, 2018 10:23 pm 
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Saturday September 08th @ 12:00 will be the next War Hammer 40,000 tournament. There will be a $10.00 entrance fee.
Here are the rules:
This Warhammer 40K tournament is a large tournament with a tight schedule. Once pairings are announced, players are expected to promptly move to their tables and make the best effort to complete their games before time expires. During the course of play, if you feel that your opponent has violated any game or tournament rules, please contact the judge to review the incident. Once scoring sheets are turned in, judges will have little opportunity to address your concerns.

BASIC RULES
Armies will consist of 1,850 points using the army construction rules below:

Army Construction/Tournament Play Rules:
1) All armies must be Battle Forged
2) Detachments:
a) You can play three.
b) All are legal
3) Forge world units/indexes are legal.
4) Tactical Objectives: Yes, some missions will use them. You can use either army specific ones or main rulebook. Cards are preferred, but not necessary. If you are using cards please remember players cannot share a deck.
5) Updates and FAQs – Yes, as they are published
6) Warlord Traits/Psychic Powers: Are chosen Before each game, and you may change from game to game.
7) Understrength units - No

The Warhammer 40K 8th Edition Rules will be used.
A) We are using all Beta Rules
Forge World Imperial Armor units may be used. The actual Forge World model, or a PRE- Approved Scratch built must be used along with the latest rules. Failure to use the most current rules will result in losses for all games played using incorrect rules. It is your responsibility as a player using Forge World to know what the most recent rules are. Additionally, you must bring a copy of the latest rules for each of your opponents to review. If you choose to use Imperial Armor units, you must bring a copy of their rules for each of your opponents to review.

What You See Is What You Get (WYSIWYG), is preferred but not required.
Proxies: Are allowed (with t.o. desecration.)
Conversions: encouraged
You must provide access to your own rules (which include the actual Codex/White Dwarf & FAQ used for your army), dice, pen/pencil, calculator, or anything else you'll need during the course of regular play.

• Codex Moratorium: We will have a 1 week moratorium on all codex's

No Casino Dice

Army Lists: Army lists are public; you must have an army list for your opponent to review upon request.

Terrain: Will be set up tournament organizers. Adjustments will be made to accommodate fortifications.

In order to keep the tournament running on schedule, when time is called for a round, you may finish the turn in an acceptable amount of time. Ending with the bottom of a turn.

The number of games played will be 3 @ 2hrs and 15mins.

For the first round of games, pairings will be randomly generated by the TO by any mystical way he chooses. Subsequent pairings after the first round will be determined by Swiss Style pairings, meaning players of equal standing are matched up for the next round.
The objective of tournament play is for everyone to have a good time. Players should remain courteous and patient with their opponents and the judge.

Advance Rules
Battlefield Terrain – yes, pages 248 – 251.
• Discuss all terrain (including scratch built) with your opponents before deciding deployment zones.
Battlezones – No, unless specified in the mission
Planetstrike – No, unless specified in the mission
• We use the rules for bastions, page 256
Cities of Death – Yes, pages 258 – 260
• We do not use Cities of Death Stratagems unless stated in the mission
Stronghold Assault - Yes, page 264
• We do not use Stronghold Assualt Stratagems unless stated in the mission
Death from the Skies – No

Overall Champion, a combination of three scores (Sportsmanship breaks ties)
Battle Points, Sportsman, Painted

Sportsman: Players will judge they’re opponents in the order that they enjoyed their game; the first name should be the person you enjoyed playing the most.

PAINTING
Players will evaluate their opponents’ army after each round.

AWARDS
Overall
First Place
Second Place

Best Painted: Painting Score

Sportsman: Players rate their enjoyment of playing against their opponents

Hope to see you all on September 8th at 12:00pm

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PostPosted: Sat Aug 18, 2018 10:27 pm 
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Pre Reg:

1) Jack
2) Mike M
3) Craig
4) Jeff
5) Brad
6) Steve S
7) Steve C
8) Brent
9) Tom
10) Karl
11) Chris
12) ....

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PostPosted: Sat Sep 08, 2018 10:13 pm 
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Today's Results:

1) Brad Custodes/Imperial Guard 109pts
2) Alex Blood Angels 104pts
3) Craig Chaos Marine/Renegade Knights 103pts
4) Jack Imperial Guard 98pts
5) Chris Admech 88pts
5) Steve S. Imperial Guard/Admech/Imperial Knights 88pts
7) Steve C Renegade Knights 76pts
8) Brent Chaos Demons 75pts
9) Jeff Thousand Sons 73pts
10) Tom Chaos Marines 72pts
11) Mike Space Marine/Custodes/Imperial Knights 63pts
12) Rob Eldar 62pts

Overall
Brad 109pts 45$
Alex 104pts 25$

Sportsman
Chris 29pts $12.50
Steve C 29pts $12.50

Painted
Tom 30pts 25$

Random
Jack $15

Gw Random
Brent $25
Rob $25

Today marked the beginning of our 10th year running tournaments at Alternate Universes. We got dice rolling about 12:15 and were announcing results about 9. We had 12 players, ....some new to our group in Alex, Rob, Brent and some returning players in Chris and Tom. There was announcement regarding the direction of our tournaments in the near future (more on that in the post for next month. Brad took his first tournament win going 3-0 taking me out in the last round, closely followed by Alex. Chris and Steve C tied for sportsman with Tom taking painted with his pointy marines...Next months tournament will be on October 6th, with our little group taking the next two months to try out a slightly different tournament format.....
http://alternateu.com/forums/viewtopic.php?f=196&t=2121


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