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 Post subject: April 16th Kill Teams!
PostPosted: Thu Mar 20, 2014 11:20 am 
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Okay BoyZ' On April 16th at AU Holmes I will be running a Kill Teams event. We will be using the Gw Kill teams rules that were released over the holiday season.

Date: April 16, 2014
Time: 6:30pm for pairing
Rd Time: 40minutes each
Fee: 6$

I am still reading the packet. If you need a copy of the current Kill Teams Rules, I can email it you. (Thanks Tj) I will post more details later in the coming weeks.

Update: Jack Was able to convert the ebook that Tj sent me, that I sent to him to doc.


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Last edited by Cave Midget on Sun Mar 23, 2014 5:33 pm, edited 1 time in total.

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PostPosted: Thu Mar 20, 2014 11:21 am 
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We have space for ten players:

1) Jack R.
2) Dave
3) Jesse
4) Mike (Classic)
5) T.J.
6) Alec
7) jack D
8) Alex
9) Jeff
10) John

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Last edited by Cave Midget on Wed Apr 09, 2014 8:19 pm, edited 1 time in total.

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PostPosted: Fri Mar 21, 2014 8:20 am 
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Sign me up. I've been away for too long.


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PostPosted: Fri Mar 21, 2014 9:43 am 
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Sign me up. Please forward me the rules.


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PostPosted: Fri Mar 21, 2014 8:44 pm 
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I'm in.

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PostPosted: Sun Mar 23, 2014 10:33 am 
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Sign me up

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PostPosted: Tue Apr 08, 2014 6:09 am 
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This may be a stupid question, but how many points is this?

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PostPosted: Tue Apr 08, 2014 7:43 am 
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MikeLordOfPants wrote:
This may be a stupid question, but how many points is this?


Each player can spend up to 200 points on their Kill Team, chosen from a single codex or codex supplement, and adhering to the Kill Team Force Organisation Chart, shown below:

Kill Team Detachment

0-2 Troops
0-1 Elites
0-1 Fast Attack

In order to represent the sorts of units that would be tasked with undertaking such missions, there are a few further restrictions that you must take into account when selecting your Kill Team:

• A Kill Team must include at least four non-vehicle models. One of these models must be your Leader and three must be Specialists (see below).
• A Kill Team cannot include any models with more than 3 Wounds or Hull Points on their profile.
• A Kill Team cannot include any vehicles with a combined Armour Value (established by adding the vehicle’s Front, Side and Rear Armour Values together) of more than 33.
• A Kill Team cannot include Flyers.
• A Kill Team cannot include any models with a 2+ Armour Save.

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PostPosted: Tue Apr 08, 2014 11:17 am 
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Crap, you're right. I knew everything in that list expect points. And lo and behold it's in the first freaking sentence of the rules.

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PostPosted: Thu Apr 17, 2014 4:01 pm 
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How bout those Necrons! :D


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